Face Cam
Take control of your Wobbly Life gameplay with this innovative camera mod. Experience complete freedom by adjusting camera angles and distances, ignoring collisions, and rotating the view up to 360 degrees. Engage more fully with your character by preventing them from becoming invisible when close to the camera. Transform your playtime into an immersive adventure with endless visual possibilities.
Use the extensive camera rotation options to capture dynamic angles, making your gameplay videos stand out from the crowd.
Whether you prefer a close-up or a broader view, easily adjust the camera distance to achieve the perfect perspective for exploration.
By preventing character invisibility, you can enjoy an immersive experience as you explore without losing track of your character.
Utilize the camera’s flexibility to discover hidden gems and explore intricate locations, revealing the full beauty of your surroundings.
Get the ultimate control over the in-game camera. Manipulate the camera angle, ignore collisions, override the standard camera distance, and rotate the camera anywhere from 0 to 360 degrees. Set the camera directly in front of your character for an immersive, face-to-face gameplay experience. Experiment with different perspectives, from the default follow mode to a unique side view or face-on shot, and revolutionize your Wobbly Life gaming experience.
Enable the changes to the camera. This option needs to be enabled to take control of the camera and apply all of the other options.
Modifies the camera so that it will ignore collisions.
This stops characters from becoming invisible when they get close to the camera. Normally the character will disappear when they get close to the camera.
Enable the toggle to force the camera to be at a specific distance.
Rotate the camera between 0 and 360 degrees. A value of 180 will make the camera directly face you. A value of 90 will give you a side view. The default is 0 which will simply follow you.
Resets the camera rotation to be 0, which will put it behind the player.
Set the camera rotation to be 180, which will put it in front of the player. The camera will face the player.